Gather ’round the fire, folks, gather ’round. Taran, get me some more beer! You asked, and yes, it’s all true: sand, as far as the eye can see! I have seen it with my own eyes, first from the ship and ...
It’s October, Autumn makes itself very much felt and the release of “Dawn of the Delta” is drawing near. In today’s Union Update we’ll have an overview of what you can expect in the coming weeks, and ...
Happiness now calculates with the population number of each residence building type instead of the number of residences of a certain type. This gives greater weight to Hotels/Tourists and will overall ...
With the big gameplay reveal for Anno 117: Pax Romana behind us, we’ve put together a high-level overview of all recent news, as well as some general information on the game. Find below information on ...
Not too long ago we told you about Attributes and Needs in Anno 117: Pax Romana, and how fulfilling them will grant you bonuses for your island. In that DevBlog we hinted at 8 different attributes, ...
Not too long ago we’ve released a DevBlog on the first months of our work on Anno 117: Pax Romana, how we tackled starting a new Anno project and creating the vision. If you missed it, you can find ...
With this release we’re deploying both Update 2.0 as well as the “The Hippodrome” DLC.
Lifestyle Needs Balancing: We rebalanced and expanded the Lifestyle Needs for all population tiers. With DLC 11 and 12, there are now up to 9 Lifestyle Needs per population tier (incl. Mail). To ...
Since 1998, ships have always played a key role in Anno games: whether you were transporting tools after desperately buying the whole stock from the travelling merchants in Anno 1602 or efficiently ...
It’s the release day of “The Hippodrome”! The second expansion for Anno 117: Pax Romana is now available on all platforms and lets you build this new, huge monument and host race events for your ...
All Anno games feature a substantial number of icons, more than most might expect! For 117, we made an incredible amount of 1700 icons (not counting discarded variations). Our icons come in a variety ...
Last week we celebrated Anno 1701’s 15th anniversary! With it being the first Anno title developed here at Ubisoft Mainz (back then still Related Designs) and marking the start of a series of Anno ...
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