Games don’t exist in a vacuum, and this one draws on varied inspirations. Michael’s own Warrior, Rogue & Mage, with its ...
I meant to write this post yesterday, but then real life got in my way. A combination of illness, going to the physician to make sure everything was all right, and the fact that it was my 10th wedding ...
(There is some talk about gaming here, so bear with me!) A new Legion of Super-Heroes comic book series dropped this week, which inevitably sent me down memory lane and resulted in this post. In ...
Just when I thought I had uncovered all the hidden gems from my recent deep dive into 70s sword-and-sorcery comics, I stumbled across another one that I knew absolutely nothing about: Dagar the ...
In May my friend and fellow contributor to this blog, Sunglar, posted about how he discovered Awkward GM Corbin‘s “About Me: Tabletop” template and also provided us with his filled out template and ...
I have a soft spot for the Old School Renaissance. Even though I never played original D&D or owned one of the Basic D&D boxes I have some quasi-nostalgic feelings toward this era of gaming. I like ...
In my early years as a gamer, four artists truly defined my conception of D&D and tabletop fantasy art: Larry Elmore, Jeff Easley, Clyde Caldwell, and Keith Parkinson. I first recall them being ...
Recently I decided to totally relaunch the Stargazer Games website. For many years I haven’t really had the time to give it a proper overhaul and it using WordPress was a bit of an overkill. The new ...
Welcome back to my 40-year retrospective as a gamer. If the early years were defined by beautiful chaos, 1993 was the pivot. At that time, my gaming schedule was highly irregular. We’d get together ...
Welcome to Day 15 of #RPGaDay2026. As I explained in my Day 0 post, I’ll be creating NPCs based on the day’s prompts and the week and day modifiers presented in the infographic below. Check out that ...
I came into the hobby through the Mentzer Red Box and the rest of the BECMI sets. While they weren’t anywhere near as cleanly laid out as modern games, they had a very approachable, easy-to-use style.
Today’s interview was a little different. I had the pleasure of interviewing a good friend, Ramfis. He may not be a TTRPG player, but he is gaming-adjacent, and his background in psychology, martial ...
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