The RealityHub 1.2 upgrade to its production software allows broadcasters automate and manage virtual studios from a web browser; the new version also provides support for unreal engine vanilla When ...
Zero Density will unveil an expanded graphics ecosystem at IBC2024 based on its newly introduced Lino platform and add some AI enhanced capabilities to its Reality software, both of which combine to ...
Using Unreal Engine 5, Zero Density’s new template-based broadcast graphics allow users to quickly and easily create and control on-air graphics, virtual studios, AR, and XR content. It’s been a while ...
EMERYVILLE, Calif.—Advanced Systems Group (ASG) has entered into a strategic partnership with Zero Density that will result in ASG carrying Zero Density’s line of real-time virtual studio, augmented ...
Track cameras with six milliseconds of latency track multiple actors using AI. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Zero Density ...
Zero Density, a world leader in real-time graphics technology, is giving showgoers a sneak peek into new products at this year’s IBC show. This will include previews of RealityHub 1.4 –a universal ...
Zero Density is adding Unreal Engine Vanilla support to the latest update of its production software, RealityHub 1.2. Combined with Reality Engine’s capabilities for virtual studio and broadcast ...
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