Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
Linux-based Steam machines and mobile devices will get enhanced graphics due to the upcoming Vulkan API (application programming interface). Vulkan is useful in many applications, but games benefit ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
Non-profit developer Khronos has announced that it will merge its OpenCL parallel programming framework with its graphics API Vulkan. The big news was strangely buried in a statement regarding the ...
Intel showcased the benefits of the Vulkan API during SIGGRAPH 2015 and exemplified its viability as a mainstream alternative to OpenGL. The Stardust graphics demonstration was conducted on an Intel ...
Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. After serving as the standard since shortly after its release in 1992, Silicon Graphics' OpenGL API ...
While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
Earlier this week the Khronos Group issued a press release concerning the availability of a finalised OpenCL 2.2 specification with SPIR-V 1.2. However, eagle eyed Scott Michaud at PCPer noticed ...
If you've been playing Valheim as much as most of us lately, you're probably wondering how to get past one of the many, now frightfully difficult, bosses. You also might be wondering how to improve ...
Samsung has published a blog post discussing how it has embraced the Vulkan graphics API, to improve gaming perfromance and create more immersive gaming experiences on mobile. The South Korean tech ...
It's been some 18 months since Khronos announced the next-generation of OpenGL, and the final version of the spec, Vulkan, is finally ready for deployment. As of today, everything related to Vulkan -- ...
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