Pathfinding and Local Avoidance for RPG/RTS Games using Unity If you are making an RPG or RTS game, chances are that you will need to use some kind of pathfinding and/or local avoidance solution for ...
Shaders, graphics and AI pathfinding, plus a lot more. Enjoy! When Greedy Algorithms Can Be Faster - In the realm of computer science, we're always told to pursue what is the most efficient solution.