The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the ...
SAN FRANCISCO--(BUSINESS WIRE)--Game Developer Conference – Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, ...
LOS ANGELES--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, announces the ratification and public ...
Competition brings about markets that are full of choices for consumers and generally makes the market a more consumer-friendly place. As with any new type of technology or product, AR and VR ...
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Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
Oculus is deprecating its proprietary Oculus PC APIs in favor of the OpenXR format starting August 31, 2021. All support for these older APIs will end on August 31, 2022. New Oculus features will be ...
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